Forged for the table.
The table
Showed up, sat down, played.
Map, sheets, and session in one place. Join, invite — the table is ready.
Play. Run. No cost.
Combat, invites, and SRD sheets use no credits.
Rules and catalog aligned.
Mechanics and content within System Reference Document 5.2.1 (CC-BY-4.0).

Rules at the table
The table answers with you.
Turns, attacks, conditions, and effects live in session state — the scene resolves and keeps combat.
- Living stateHP, conditions, and resources follow every action.
- Rules-driven combatMovement, attacks, spells, and interrupts follow the same rules.
- DM and playersDM authority and player actions in the same flow.
D&D Beyond import
Your sheet already exists. Just bring it over.
Connect your D&D Beyond account and play with the character you already built — no rebuilding from scratch.
- Direct importPaste your public sheet link and it arrives table-ready.
- Beyond the SRDClasses, subclasses, and items you own stay available.
- Resync anytimeUpdated on D&D Beyond? The table keeps up, no progress lost.
Homebrew
Create content the table plays.
Subclasses, spells, items, monsters — built to enter the engine, not sit as side text.
Get credits and customize your game.
Forge pace
Fresh from the forge, every week.
While other tables wait for the next expansion, yours already got new rules, content, and fixes.
- Weekly cycleCatalog, rules, and engine move forward every week, not once a year with an expansion.
- 100% data-driven engineNew mechanics are content, not a recompile — so they ship in days.
- The table decidesPriorities come from what players and DMs ask for, not a closed roadmap.
Start
Sit at the table.
The SRD is on the table — you forge the rest.
Compatible with the System Reference Document 5.2.1 (“SRD 5.2.1”) by Wizards of the Coast LLC.